Learning Physics Modeling with PhysX






[PDF.wx76] Learning Physics Modeling with PhysX
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 | #3598574 in Books |  2013-10-25 |  2013-10-25 | Original language:English | PDF # 1 |  9.25 x.24 x7.50l,.43 | File type: PDF | 104 pages

||0 of 0 people found the following review helpful.| Useful introductory book to PhysX|By Juan D. Serna|The new generation of high-definition, ultra-realistic video games has made a substantial impact on society. Probably, a good reason for this is that new CUDA GPUs technology allows program developers to recreate extremely vivid and realistic environments, capable of immersing the player in an alternate universe. There, telling|About the Author||Krishna Kumar |Krishna Kumar is a Graphics and Game Programmer. He completed his Bachelor of Engineering in Computer Science in 2010. Since then, he has been working in the field of graphics, game programming, 3D interactive applications

As a game developer, you'll know the power of PhysX to add simulation-level realism to games, and this book shows you exactly how best to achieve it with a hands-on, examples-led approach. Sophisticated stuff.

Overview

  • Learn everything you need to know about PhysX programming from scratch
  • Master the most advanced features of the PhysX Physics Engine
  • Code examples are included in each chapter to help you learn quickly and ef...



    You can specify the type of files you want, for your gadget.Learning Physics Modeling with PhysX   |  Krishna Kumar. I really enjoyed this book and have already told so many people about it!

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