Black Art of Visual Basic Game Programming






[PDF.pb89] Black Art of Visual Basic Game Programming
Rating: 4.68 (449 Votes)

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 | #3978756 in Books |  1995-06 | Original language:English | PDF # 1 |  9.25 x7.25 x1.50l, | File type: PDF | 539 pages

||12 of 12 people found the following review helpful.| Extremely basic primer for new Visual Basic programmers|By A Customer|I would recommend this book as an excellent introduction to Visual Basic. It covers a lot of fun subjects, including sprites, backgrounds, animation, sound effects, scrolling. But it is not at all advanced enough for seasoned programmers. Newcomers to Visual Basic might appreciate its coverage of a few

The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with example code given with each topic. Part 2 covers in-depth everything that game developers should know to create addicting action games. Part 3 contains several game projects.



You easily download any file type for your gadget.Black Art of Visual Basic Game Programming   |  Mark Pruett. Just read it with an open mind because none of us really know.

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